- There is a 3 dimensional understanding of real and dreamt objects, including rotation, occlusion (close things covering distant things), reflection etc…
- There is an understanding of how objects group and are arranged, to form believable landscapes, settlements, narrative and physical interactions, including between people.
- Objects, including people, can be intricately thematically/stylistically designed to fit in a scene.
For example: http://s11.postimg.org/mpllxnb77/image.jpg http://oi57.tinypic.com/ne9s42.jpg (note the interaction of shadows and estimated view behind some of the photographed teapot) http://s12.postimg.org/azv0l0625/image.jpg (most things are matched for light and in at least physically plausible places, following a coherent narrative about the use of the space) http://s12.postimg.org/x06rnvzcd/image.jpg http://s21.postimg.org/4yve7je93/image.jpg http://s12.postimg.org/4r9orf8h9/image.jpg http://s12.postimg.org/jxfqicyi5/image.jpg http://s12.postimg.org/5n1kt4srx/image.jpg http://s12.postimg.org/dl0l8ivfx/image.jpg (views into entirely invented worlds) http://s12.postimg.org/bqnqqs8fh/image.jpg (If these buildings were architecturally from elsewhere in the world, and the space in the middle was a car park, this is indeed how it might look. Many objects in the space have been removed entirely.) I don’t have a better example for buildings, but they can become photo realistic/surrealistic, and so nuanced that it’s hard to comprehend a lack of a design process.
Asked By : alan2here
Answered By : vzn
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